How I Won the "New Cold War"




Last Saturday evening I joined three other boardgamers and played a newly published game (2025) called "New Cold War."
New Cold War is a board game for one to four players that simulates global power struggles over three decades from the collapse of the Soviet Union in 1989 to the onset of the COVID-19 pandemic in 2019. Each of the four players takes on the role of a superpower engaged in a struggle for regional or global domination. The four superpowers are:
- USA
- EU
- Russia
- China
The USA and EU form the Blue Bloc while Russia and China form the Red Bloc and the game mechanics encourage bloc players to be semi-cooperative while each player has individual victory conditions that may rub against those of the other country in the bloc.
The main area of cooperation is on the "media perception" track, which represents how favorably the world views the two blocs. Players from the same bloc can jointly improve their media image through specific actions or events. The media track is on a win/lose scale so that a positive move in favour of Bloc A is simultaneously a negative move to the detriment of bloc B.
Having a positive media perception improves a superpower's prestige and brings other soft-power benefits that can help you to rack up victory points.
Speaking of victory points, there are two ways to win the game: firstly, by achieving (and declaring) two of your hidden objectives; secondly, if nobody manages to achieve two objectives by the end of the third decade, then the player with the most victory points wins the game.
A Highly Playable and Stimulating Game
Although the rules appeared a bit daunting at first, once we got started we found that play moved forward quite briskly, especially during the early stages of the first decade.
For me, this is the most enjoyable "complex" game that I've played so far. The "event cards" remind us of real world events that were in the news during the course of the last 35 years.
Another enjoyable aspect of the game was the ability of players to "veto" some of the events they didn't like if they had the power to do so.
EU Vetoes Brexit and Wins the Game!
I was playing as the EU, and in the third decade of the game one of the other players played the "Brexit" card as an event, which would have damaged my position in the game. Luckily, I was able to veto Brexit and as nobody had achieved two objectives during the game, it turned out that I won the game by a whisker - beating the USA into first place by one victory point!
All through the game I suspected that Russia was on the verge of victory because Russia was the first to achieve an objective, and always seemed to be causing trouble in the EU's back garden, however, it turned out that Tony, who was playing as Russia, felt constantly constrained by the need to "put out fires."
As the EU, I was fairly easily able to dominate north Africa and it was only in the second decade of the game that China began to assert itself on that continent, and the Russians also appeared on the scene to cause some disruption. However, the EU was able to maintain control, and even won control of South Africa, a regional power... and right at the end of the game, the EU also gained influence of Japan (another regional power) and it was those Victory Points that enabled me to pop the USA to victory.
I must say that I was surprised that I had won because I made several blunders along the way, and also telegraphed my second objective so that Russia was able to sabotage my efforts; not only that, but I misinterpreted what I was supposed to be going for!
Although the expected duration of New Cold War is listed as up to 180 minutes, it took us four hours to complete the game. Great fun, and a game I definitely want to play again, and would highly recommend to anybody who enjoys strategy games based on actual events rather than complete fantasy.
Here's an interview with the game designers: https://theplayersaid.com/2025/05/19/interview-with-andoni-orive-and-igor-plaza-designers-of-new-cold-war-1989-2019-from-vuca-simulations/?fbclid=IwY2xjawKY5ShleHRuA2FlbQIxMABicmlkETB5Q2RwSlZRamNzWUpLZnpYAR5tlyEM4O5O6y9_UsNytg59ccLFwWTXxqLyUQhaGwXSKVdhCotweEzLHBBg9w_aem_L-CYzPvDulmzUxivq9XKaA
Cheers!
David Hurley
#InspiredFocus
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Congratulations! Looks good the Game 👍🏻
It is as it looks!
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Hmmm... Makes me think, I was part of the Cold War, even though it was towards the end it was scary...
Maybe especially because of that, some of the debate in camp and elsewhere was if Gorbachev could be trusted...
We had a NATO alert once, everyone had to stay in camp prepared, and even the camp commandant did not know what was happening!
It was a different, real Europe then. Of course after the wall fell things changed, if this was someplace else I'd say exactly what I, and many, think about that...
Thanks for sharing your story. I taught English in Berlin for a few months a couple of years after the wall had come down. I had several IBM classes in both east and west Berlin. One young west Berliner introduced himself to me like this: "I'm XXX and I want the wall back and six metres higher!" Meanwhile, some of the east Berliners told me that west Germans were arrogant. It was an interesting time to live in Berlin.
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Oh I see, that's quite a story to tell!
I can see the looks on those East Berliners right now haha, kinda scruffy, a strange mix of things & styles...
Ever come across the term "Die Krufties"? I've been to WHT Treffen in Leipzig 4-5 times, a totally wild festival that originated from that bunch.
And also the DDR had a real American Indian phase in the early seventies, just like the West...
Is that "Wave-Gotik-Treffen"?
Ah yes, I remember that they took their Wild West pretty seriously - wasn't all that inspired by Karl May's novels?
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Yes it is :-) I'll get around to posting about that, maybe late this summer.
I can't remember the details about the last part, but there is content out there.
It was one of the very few outlets DDR slaves had, it was hard for the Marxists to dislodge since American Indians by default are anti-imperial, indigenous victims.
Now or course I do not have those thoughts myself, just saying that within the ideology this was how it was.
Sounds like a lot of fun @hirohurl congrats on your win

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I'll do my best!
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This game is very good, I didn't know it, but I would love to play it, because although it is a strategy game, you also need to know a little bit about history and geopolitics.
I think knowing about the events adds to the enjoyment of the game, but you don't need to know about them to play and win the game.
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It looks like an amazing game and also difficult but I believe you when you say it's the most complicated and fun you've played, four hours of total concentration, I think I lose in the first 15 minutes.
The pictures are very nice, I invite you @hirohurl, to share your board games in the Recreational Games
Well, nobody would know whether you were losing or not until somebody else won the game!
Thank you for the heads-up about the Recreational Games community. I will check it out.
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You are the Master of Games, my friend! I'm glad that you found one that you enjoy playing so much! 😁 🙏 💚 ✨ 🤙
I don't know about "master," but this one is just the kind of strategy game that I like. I tend to prefer wargames and strategy games with some connection to history.
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I've always really liked strategy games as well, though it's funny, I tend to stay away from games dealing with historical events, since so much of what we call history has been heavily modified, and most world events did not happen as they were portrayed. 😁 🙏 💚 ✨ 🤙
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Well, it's certainly heavily modified after we've dealt with it in one of our games! 😂
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Oh, nice! I like making modifications to game rules and dynamics! 😁 🙏 💚 ✨ 🤙
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